5e SRD:Thug
This material is published under the OGL 1.0a. |
Thug
Medium humanoid (any race), any non-good alignment Armor Class 11 (leather armor)
Skills Intimidation +2 Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONSMultiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
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Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples. |
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