American Gauss Rifle (Fallout Supplement)

From D&D Wiki
Jump to navigation Jump to search
American

1

PL 6 MFC 5/shot Longarm (Exotic Firearms Proficiency (Energy Weapons))

Damage 3d10 Magazine 5 Int
Critical 19-20 Size Large
Damage Type Ballistic Weight 7 pounds
Range Increment 90 feet Purchase DC 375 Caps
Rate of Fire S Restriction Rare, East Coast/West Coast

Description[edit]

The American Gauss rifle is a variation on the German M72 and was developed for use in the Sino-American War. Unlike the M72, the American Gauss rifle features a non-detachable scope and eleven coil, resulting in better performance. However, the weapon is large and bulky and utilizes a different feed system, no longer using 2mm ECs but instead contains a side-mounted magazine loaded with ferromagnetic slugs and requires a microfusion cell be placed in the battery well in front of the trigger group.

d20 Modern Rules[edit]

The American Gauss rifle comes with a x3.5 rifle scope pre-attached by default.

Successful critical hits knock the target Prone.

Weapon Mods/Variants[edit]

Damage Bonus, Energy Rifle
Extended Magazine, Energy
Night Sight
Recycler

Craft/Repair[edit]
  • Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) The American Gauss rifle can be crafted at a Weapon Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
  • Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) An American Gauss rifle can be repaired with mechanical parts with a Repair check. Alternatively, another Chinese Gauss rifle or American Gauss rifle can be used in place of parts (a Repair check is still required). This gun is affected by the Jury Rigging feat, and as such can use other Gauss weapons for parts if the feat is possessed.



Back to Main PageD20 ModernEquipment
Back to Main PageD20 ModernCampaign SettingsFalloutEquipmentWeaponsEnergy WeaponsGauss Rifle

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by ZeniMax Media. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by ZeniMax Media. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png