Alley Cat Fangs (5e Equipment)

From D&D Wiki

Jump to: navigation, search
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Paladins franchise, and/or include content directly affiliated with and/or owned by Hi-Rez Studios. D&D Wiki neither claims nor implies any rights to Paladins copyrights, trademarks, or logos, nor any owned by Hi-Rez Studios. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Weapon (dual daggers), legendary (requires attunement)


The ally cat fangs are two curved daggers, each with purple lining on the edge of the blade. Either dagger's grip is wrapped in a blue cloth. Each pommel comprises a ring; a circular O-shaped piece of metal. The fabric wrapped around the grip and dangling from the ring glows a bright purple hue when tightly gripped. When you attune to these daggers, you attune to both as if they were one magic item.

When you have both of these daggers on your person, you have a +1 bonus to attack and damage rolls made with either of them. You can use any of the following properties even if you only have one of the daggers on your person:

Pounce. If you attack a creature that is surprised using either of these daggers, the attack deals an extra 2d4 piercing damage.

Cat's Eyes. While wielding both daggers, you have darkvision out to a range of 60 feet. While wielding only one, this range is merely 30 feet.

Cat's Grace. While wielding one of these daggers, you use your action can cast the enhance ability spell, but can only choose the Cat's Grace effect, and can only target yourself. You can cast this spell once for each dagger. Once the spell is cast from a dagger, it cannot be cast again using that dagger until the next dawn.

Magical Return. After you have used your action to throw one of these daggers, you can use your bonus action to teleport the dagger back into your free hand. Doing so requires you to make a somatic gesture with that hand.

Back to Main Page5e HomebrewEquipmentMagic Weapons

Home of user-generated,
homebrew pages!