Abyssal Invocation, Variant (5e Spell)
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4th-level Transmutation | |
Casting time: | 1 bonus action |
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Range: | Self |
Components: | S, M (a drop of blood) |
Duration: | Concentration, up to 10 minutes |
You call upon a creature of the abyss to wield their power as your own.
Roll 1d8:
- On a roll of 1: You call upon the powers of a demon of rage. Your Strength modifier is increased by 2. Your movement speed is increased by 15 ft.
- On a roll of 2: You call upon the powers of a demon of greed. Your spell save DC is increased by 2. Your movement speed is reduced by 15 ft.
- On a roll of 3: You call upon the powers of a demon of pride. When you hit a creature, it must succeed on a Constitution save or be paralyzed for one minute.
- On a roll of 4: You call upon the powers of a demon of envy. When you hit a creature, the creature takes an additional 4d10 necrotic damage. You gain temporary hit points equal to half of the necrotic damage dealt.
- On a roll of 5: You call upon the powers of a demon of Sloth. Your AC and all of your saving throw modifiers increase by 3
- On a roll of 6: You call upon the powers of a demon of Lust. As a bonus action you can attempt to charm a creature that can hear you within 30ft. it must succeed a Wisdom save or be charmed until the start of your next turn. While the creature is charmed it does nothing on its turn. The effect is broken if the creature takes damage.
- On a roll of 7: You call upon the powers of a demon of Gluttony. Two extra arms grow out of your torso, if you take the attack action on your turn you can make one additional attack, or two unarmed strikes.
- On a roll of 8: You call upon the powers of a demon of Sadness. When you take this form, all creatures within 80ft must succeed a Wisdom save or becomes overtaken by sadness and looses the will to fight. As an action you can force one creature you can see who succeeded the save to re roll it.
After the spell ends, you take one level of exhaustion.
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