3e SRD:Animal Domain

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This material is published under the OGL 1.0a.

Animal Domain[edit]

Granted Powers: The character can cast animal friendship once per day. Knowledge (nature) is a class skill.

Animal Domain Spells

  1. Calm Animals: Calms 2d4 +1/level HD of animals, beasts, and magical beasts.
  2. Hold Animal: Hold one animal helpless; 1 round/level.
  3. Dominate Animal: Subject animal obeys silent mental commands.
  4. Repel Vermin: Insects stay 10 ft. away.
  5. Commune with Nature: Learn about terrain for one mile/level.
  6. Antilife Shell: 10-ft. field hedges out living creatures.
  7. Animal Shapes: One ally/level polymorphs into chosen animal.
  8. Creeping Doom: Carpet of insects attacks at the caster’s command.
  9. Shapechange: Transforms the caster into any creature, and change forms once per round.



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