Restore Time (5e Spell)
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Revision as of 09:26, 16 June 2020 by Green Dragon (talk | contribs) (Green Dragon moved page Aura of Fate (5e Spell) to Restore Time (5e Spell) without leaving a redirect: page name change)
4th-level Evocation | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
Uttering the Astral words for Fate and Heal you slam your Astral Weapon into the ground and a light-blue aura radiates from the ground.
The Astral Energy within the sphere flies to the open wounds of any friendly creatures nearby. Each target regains hit points equal to 2d8 + your spellcasting ability modifier.
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