Investiture of Acid (5e Spell)
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Revision as of 14:01, 17 January 2020 by Endermage77 (talk | contribs) (Added categories. Also, I'm dumb: The previous edit was actually correcting this spell to better fit 5e conventions.)
6th-level Transmutation | |
Casting time: | 1 action |
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Range: | Self |
Components: | V, S |
Duration: | Concentration , up to 10 minutes |
Until the spell ends, your body emits a green mist and you gain the following benefits:
- You become immune to acid and poison damage.
- If a creature makes a melee attack against you, it must make a Constitution saving throw, taking 2d6 acid damage and becoming poisoned on a failed save.
- You may use an action to launch a ball of corrosive energy. Make a ranged spell attack against one creature within 90 feet, dealing 1d8 acid damage on a hit.
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