Explosive Frog (5e Spell)
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3rd-level Conjuration | |
Casting time: | 1 action |
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Range: | 5 feet |
Components: | V, S, M (Something from a swamp/bog/fen; such as flowers, swamp water, or part of a frog) |
Duration: | Concentration up to 1 minute |
A frog constructed from magic appears at the casting location. It looks identical to an ordinary frog, and uses the statistics of a frog, but its true nature can only be seen with truesight or magic detection. On each of your turns, you can use a bonus action to command the frog to perform its various actions. You perceive all things the frog can perceive.
As a bonus action, or when the frog perishes, you can command the frog to explode. It rapidly inflates like a balloon before bursting, excreting magical toxins in all directions. All creatures within a 15-foot radius must make a Dexterity saving throw or take 3d6 bludgeoning damage and 3d6 poison damage. Creatures that fail this saving throw also become poisoned for one minute. On a successful save, they take half damage and aren't poisoned. The poisoned condition ends if the creature makes a successful Constitution saving throw at the start of its turn. If you lose concentration while concentrating on the spell, the frog vanishes without exploding.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can add a d6 to the amount of damage the frog deals, alternating between Bludgeoning and Poison.
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