Bane Shot (5e Spell)
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4th-level Transmutation | |
Casting time: | 1 Bonus action |
---|---|
Range: | Touch |
Components: | V, S |
Duration: | 2 rounds |
You touch a ranged weapon that uses ammunition, infusing it with the power of time.
For the duration, when you attack with the weapon and hit, the target must make a Constitution saving throw. It takes an extra 5d6 piercing damage on a failed save, or half as much on a successful one.
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