3e SRD:Action Types
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Action Descriptions
Name: The name of the action type.
[ Type ]: The type of action – not an action, free, partial, move-equivalent, standard or full round.
[ AoO ]: Attack of Opportunity: Yes, no or maybe, depending on the action description.
Description: A brief description of the action.
Action Types
Not an Action
Some activities are not even considered free actions. They literally don't take any time at all to do and are considered an inherent part of doing something else.
- Delay [Not an Action][AoO: No]
Free Action
A character can perform one or more free actions while taking another action normally. However, the DM puts reasonable limits on what a character can really do for free.
- Cast a Quickened Spell [Free][AoO: No]
- Cease Concentration on Spell [Free][AoO: No]
- Change form (shapechange)[Free][AoO: No]
- Drop an item [Free][AoO: No]
- Drop to the floor [Free][AoO: No]
- Make Spellcraft check on counterspell attempt [Free][AoO: No]
- Prepare spell components to cast a spell[Free][AoO: No]
- Speak [Free][AoO: No]
- Use an extraordinary ability [Free][No]
Partial Action
As a general rule, a character can do as much with a partial actions as a character could with a standard action minus a move. Typically, a character may take a 5-foot step as part of a partial action.
- Start full round action [Partial][AoO:No]
Move-Equivalent Action
Move-equivalent actions take the place of movement in a standard action or take the place of an entire partial action. The character can normally also take a 5 foot step.
- Climb [Move Equivalent][AoO: No]
- Control a frightened mount [Move Equivalent][AoO: Yes]
- Draw a weapon [Move Equivalent][AoO: No]
- Load a hand crossbow [Move Equivalent][AoO: Yes]
- Load a light crossbow [Move Equivalent][AoO: Yes]
- Loose a shield [Move Equivalent][AoO: No]
- Mount or dismount [Move Equivalent][AoO: No]
- Move a heavy object [Move Equivalent][AoO: Yes]
- Open a door [Move Equivalent][AoO: No]
- Pick up an item [Move Equivalent][AoO: Yes]
- Ready a shield [Move Equivalent][AoO: No]
- Sheathe a weapon [Move Equivalent][AoO: Yes]
- Stand up from prone [Move Equivalent][AoO: No]
Standard Action
A standard action allows a character to do something and move that character's indicated speed during a combat round. A character can move before or after performing the activity of the action.
- Activate magic item [Standard][AoO: Maybe]
- Aid another [Standard][AoO: No]
- Attack (melee) [Standard][AoO: No]
- Attack (ranged) [Standard][AoO: Yes]
- Bull rush [Standard][AoO: Yes]
- Cast a spell(1-action) [Standard][AoO: Yes]
- Change form (shapeshifter) [Standard][AoO: No]
- Concentrate to maintain or redirect a spell [Standard][AoO: No]
- Dismiss a spell [Standard][AoO: No]
- Feint [Standard][AoO: No]
- Heal a dying friend [Standard][AoO: Yes]
- Overrun (charge) [Standard][AoO: Yes]
- Ready [Standard][AoO: No]
- Ready to interrupt spellcaster [Standard][AoO: No]
- Readying to Counterspell [Standard][AoO: No]
- Rebuke undead (use special ability) [Standard][AoO: No]
- Strike a weapon [Standard][AoO: Yes]
- Strike an object [Standard][Aoo: Maybe]
- Total defense [Standard][AoO: No]
- Turn undead (use special ability) [Standard][AoO: No]
- Use a skill that takes 1 action]] [Standard][Varies]
- Use extraordinary ability [Standard][AoO: No]
- Use spell-like ability [Standard][AoO: Yes]
- Use supernatural ability [Standard][AoO: No]
- Use touch spell on one target [Standard][AoO: No]
Full-Round Action
A full-round action consumes all a character's effort during a round. The only movement a character can take during a full-round action is a 5-foot step before, during, or after the action. A character can also perform free actions. Some full-round action do not allow a 5-foot step.
- Cast a spell(full-round) [Full][AoO: Yes]
- Climb [Full][AoO: No]
- Change form (polymorph self)[Full][AoO: Yes]
- Charge [Full][AoO: No]
- Coup de grace [Full][AoO: Yes]
- Dive Attack [Full][AoO: Yes]
- Double move [Full][Varies]
- Escape from a net [Full][AoO: Yes]
- Extinguish flames [Full][AoO: No]
- Full attack [Full][AoO: No]
- Light a torch [Full][AoO: Yes]
- Load a heavy crossbow [Full][AoO: Yes]
- Load a repeating crossbow [Full][AoO: Yes]
- Lock or unlock weapon in locked gauntlet [Full][AoO: Yes]
- Prepare to throw oil [Full][AoO: Yes]
- Refocus (no move) [Full][AoO: No]
- Run [Full][AoO: Yes]
- Throw a two-handed weapon with one hand [Full][AoO: Yes]
- Use a skill that takes 1 round [Full][Varies]
- Use touch spell on up to six friends[Full][AoO: Yes]
Actions
- Disarm(4) [Varies][AoO: Yes]
- Grapple [Varies][AoO: Yes]
- Trip an opponent [Varies][AoO: No]
- Use feat [Varies][Varies]
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