3e SRD:Move-Equivalent Actions
This material is published under the OGL 1.0a. |
Move-Equivalent Actions
Move-equivalent actions take the place of movement in a standard action or take the place of an entire partial action. The character can normally also take a 5 foot step.
- Climb [Move Equivalent][AoO: No]
- Control a frightened mount [Move Equivalent][AoO: Yes]
- Draw a weapon [Move Equivalent][AoO: No]
- Load a hand crossbow [Move Equivalent][AoO: Yes]
- Load a light crossbow [Move Equivalent][AoO: Yes]
- Loose a shield [Move Equivalent][AoO: No]
- Mount or dismount [Move Equivalent][AoO: No]
- Move a heavy object [Move Equivalent][AoO: Yes]
- Open a door [Move Equivalent][AoO: No]
- Pick up an item [Move Equivalent][AoO: Yes]
- Ready a shield [Move Equivalent][AoO: No]
- Sheathe a weapon [Move Equivalent][AoO: Yes]
- Stand up from prone [Move Equivalent][AoO: No]
Draw or Sheathe Weapon
If a character has a base attack bonus of +1 or higher, a character can combine one of these actions with a regular move. If a character has the Two-Weapon Fighting feat, a character can draw two light or one-handed weapons in the time it would normally take a character to draw one.
A character with the two-weapon fighting Feat can sheathe two weapons on the same action.
Ready a Shield
Assumes the shield is being carried or worn, and is not secured in such a way that readying the shield can be done quickly.
Manipulate an Item
A character must be in the same space as the item to be picked up.
Back to Main Page → 3e Open Game Content → System Reference Document → Combat
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.