I can see and smell my prey but they can’t see me watching them.
Prerequisite: Yautja
Yautja culture in general is based on the concept of The Hunt. Whereas humans on earth were agrarian, the yautjas never stayed in just one place. Their culture revolves around the concept of hunting and stalking prey. Very similar to a pack mentality, the strongest and most efficient member of the Clan is the leader. This alpha male controls the actions of the group.
The Predators appear to value other predatory species as the most challenging targets - this would also explain their preference for hunting humans, another highly successful predatory species. As a rite of passage into adulthood, each young male yautja trained for the hunt of xenomorphs there ultimate prey.
Yautja Elder Path Features[edit]
- Hunter Action (11th Level): When you spend an action point to make an attack, you can shift a number of squares equal to your wisdom modifier as a free action before or after the attack.
- Killing blow (11th Level): When you hit a prone target with a melee attack, the attack deals 1d6 extra damage. The extra damage increases to 2d6 at 21st level.
- Silent Hunter (16th Level): You roll twice whenever you make a stealth check and use either result.
Vocal Mimic
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Yautja Elder Attack 11
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Due to yautja vocal cords you are an expert mimic. You can mimic the voice and sounds of other creatures. Unleashing a howl signaling the hunt has begun or you use the voices of fallen enimies to frighten the targets.
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Encounter Martial, Fear, Psychic
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Minor Action
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Close burst 5
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Target: Each enemy in burst
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Attack: Wisdom + 4 Vs. Will
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Hit: The target takes 1d8 + Wisdom modifier psychic damage and the target grants combat advantage (save ends).
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Miss: The target grants combat advantage until the start of your next turn.
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Level 21: Wisdom + 6
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Hunter's Stealth
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Yautja Elder Utility 12
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As an expert hunter you can vanish into your surroundings.
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Daily Martial, Illusion
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Minor Action
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Personal
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Effect: Until the end of your next turn, you are invisible to any creature against which you have cover or concealment.
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Hunting the Prey
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Yautja Elder Attack 20
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You stalk around your prey looking for a killing blow.
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Daily Martial
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Standard Action
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Melee weapon
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Target: One creature
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Attack: Strength or Dexterity Vs. Reflex
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Hit: 3[W] + Strength or Dexterity modifier damage, and ongoing 10 damage (save ends). In addition you knock the target prone.
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Miss: Half damage.
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Effect: Before or after the attack, you can shift a number of squares equal to your Wisdom modifier. After the attack the target grants combat advantage to you until the end of your next turn.
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Special: When you gain this power, choose Strength or Dexterity as the ability you use when making attack rolls and damage rolls with this power.
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