Wyvern Master (4e Paragon Path)

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Wyvern Master[edit]

I am the wyvern. I am death.
—Gunthor, Dragonborn Wyvern Lord

Prerequisite: Wyvern Lord

The Wyvern Masters are Wyvern Lords who trained for years with their wyvern, becoming as strong as their wyvern, feeling as if they were the wyvern. They appeared during ancient wars, later disappearing into legends.

Wyvern Master Path Features[edit]

High Kill (11th Level): After reducing an enemy to 0 HP, you may shift 3 squares and, if possible, do a basic melee attack.
Memorial Action (11th Level): When spending an action point to use an encounter power, you may use an encounter power of the same level you haven't chose instead.
One With the Wyvern (16th Level): You get a +3 bonus to attack and hit rolls when using an encounter power the first time in an encounter.


Memorial Strike Wyvern Master Attack 11
You search your memory for a good attack, creating it back accurately.
Encounter Star.gif Martial, Weapon
Standard Action Melee Weapon
Target: One creature
Attack: Strength Vs. AC
Hit: Damage equal to an attack you already did in this encounter. Any effects the attack did do not return.



Quick Sweep Wyvern Master Utility 12
You dash to replace yourself with an ally, also pushing an enemy.
Encounter Star.gif Martial
Immediate Interrupt Ranged 10
Trigger: An ally is attacked by a melee attack
Target: The attacked ally
Effect: You switch your place with the attacked ally, and the attacking enemy is pushed 5 squares.



Wyvern Mind Wyvern Master Attack 20
You fill your mind with wyvern's wrath, easily killing your enemy.
Daily Star.gif Martial, Weapon
Standard Action Melee Weapon
Target: One creature
Attack: Strength Vs. AC
Hit: 4[W] + Strength modifier damage, and the target is unconscious (Save ends).
Miss: Half damage.




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