Worm Eater (3.5e NPC)
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Male Villainous Spellcaster 12 | |
NE M Humanoid (Human) | |
Init/Senses | +1/Listen +2, Spot +2 |
Aura | Evil |
Languages | Common, Infernal, Abyssal, Draconic |
AC | 29, touch 14, flat-footed 28 (+4 mage armor, +4 shield, +3 armor enhancement, +4 shield enhancement, +3 deflection) |
hp | 56 (12d6+12 HD) |
Fort/Ref/Will | +5/+8/+10 |
Speed | 30 feet (6 squares) |
Melee | Masterwork Staff +8 (1d6+2) *favored weapon |
Ranged | magic missile |
Base Atk/Grp | +6/+5 |
Atk Options | Cast magic missile (12/day) |
Combat Gear | Wand of darkness |
Abilities | Str 8, Dex 12, Con 13, Int 18, Wis 14, Cha 10 |
SQ | Counterspell (2/day) |
Skills | Concentration +13, Craft +16, Control Shape +14, Decipher Script +16, Knowledge (arcana, religiono) +16, Spellcraft +16, Use Magic Device +13. |
Advancement | — |
Spells | Can cast the following spells (1/day) at 12th level: (DC 18) bestow curse, enervation, fear; (DC 19) symbol of pain, waves of fatigue; (DC 20) circle of death |
Villainous Role | Necromancer: This villain is a necromancer. All his minions are undead. He may control more undead than is normally allowed by animate dead. No undead servant may be higher than ECL-4. |
Minions | Minion: This character has four Mournknight minions and eight gray render zombies as extra minions. |
Loyal Lieutenant | Left Hand Sam (NPC) is the loyal lieutenant of Worm Eater. |
Worm Eater is a necromancer of the worst sort. He seeks to raise an undead army to conquer the world. To do that, he must build power faster than his neighbor, the Voice of Corruption, who seeks to summon an ancient god to destroy the world.
Worm Eater is usually protected by his mournknights.
Minions
See:
Back to Main Page → 3.5e Homebrew → NPCs → CR 12
Back to Main Page → 3.5e Homebrew → NPCs → ECL 12