Wizzle (5e Creature)
Wizzle[edit]
Small fey, chaotic neutral Armor Class 15 (natural armor)
Skills Persuasion +8, Stealth +7 Fey Ancestry. The wizzle has advantage on saving throws against being charmed, and magic can't put the wizzle to sleep. Wish Granting. Once per day, the wizzle can grant a wish to a creature that speaks to it in Sylvan and succeeds on a DC 18 Charisma (Persuasion) check. The wish must be something that can be reasonably granted within the bounds of the wizzle's power and nature as a fey creature. However, the wizzle is mischievous and unpredictable, and the outcome of the wish may not always be exactly as the wisher intended. ACTIONSBite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage. Magic Dust (1/day). The wizzle releases a cloud of magical dust in a 15-foot cone. Each creature in the area must make a DC 16 Wisdom saving throw or be affected by one of the following effects of the wizzle's choice:
The effects of the dust last for 1 minute.
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The wizzle is a small fey creature, standing about 2 feet tall on its two hind legs. It has a long, slender body covered in shimmering, iridescent fur that changes color depending on the light. Its large, expressive eyes are a deep shade of purple, and its pointed ears are adorned with delicate gold earrings. The wizzle has a small, round nose and a wide, toothy grin, revealing its sharp teeth. |
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