Witch (3.5e NPC)

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Witch

CR 10

Female Human Warlock 10
CE Medium Humanoid (Human)
Init/Senses +2/Listen +0, Spot +0
Languages Common, Abyssal
AC 12, touch 12, flat-footed 10
hp 37 (10 HD); DR 2/cold iron, fiendish resilience 1
Resist Fire resistance 5, cold resistance 5
Fort/Ref/Will 4/5/7
Speed 30
Melee +1 unholy light mace +7/+2 (1d6)
Base Atk/Grp +7/+2/+6/+2
Special Actions eldritch blast 5d6, fiendish resilience 1/day
Combat Gear wand of bestow curse, broom of flying
Invocations Known (CL 10th):
Least—devil's sight, entropic warding, baleful utterance (DC 15)
Lesser—hungry darkness, brimstone blast (DC 18), eldritch chain
Spell-Like Abilities (CL 10th, 1d20+12 to overcome SR):
at will—detect magic
Abilities Str 8, Dex 14, Con 14, Int 12, Wis 10, Cha 16
SQ deceive item
Feats ability focus (eldritch blast), spell penetration, weapon focus (ranged spell), empower spell-like ability (eldritch blast), maximize spell-like ability (eldritch blast)
Skills concentration +15, knowledge (arcana) +14, spellcraft +16 (+18 with scrolls), use magic device +16 (+18 with scrolls)


This NPC can be included in a campaign as anything from an anonymous minion to the center of an adventure.



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