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Winterhorn[edit]
Medium fiend (heartless), chaotic evil
Armor Class 15 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 40 ft.
Proficiency Bonus +2 Damage Vulnerabilities fire Damage Immunities cold
Senses darkvision 60 ft., passive Perception 11
Languages Abyssal
Challenge 3 (700 XP)
Ice Feet. Water instantly freezes underneath the winterhorn's hooves, allowing it to walk and stand on water.
ACTIONS
Ice Horn. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage and 3 (1d6) cold damage
BONUS ACTIONS
Nimble Escape. The winterhorn takes the Disengage or Hide action.
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