Whisper Blade (5e Equipment)

From D&D Wiki
Jump to navigation Jump to search

Weapon (dagger), artifact (requires attunement)

The Whisper Blade is a steel dagger, long and slim with a tapering point. A white line which curls around the handle and shifts over the course of the day.

This weapon has its origin in a set of daggers known as the Truthblades, used by arbiters to force truth from the judged. A rogue stole the set and subsequently used them in thievery and high adventure, through which they were empowered. Now in addition to their interrogative powers, they give a new meaning to sharp insults and back stabbing. The Whisper Blade was the most powerful of the re-enchanted blades, and is especially sought after for its ability to remember its targets.

The Whisper Blade is a magic dagger that grants a +1 bonus to attack and damage rolls. It has 7 charges, and regains 1d6+1 charges daily at dawn.

Enchanting Strike. When you hit a creature with the Whisper Blade, you can immediately cast vicious mockery (1 charge) or suggestion (2 charges) on that creature (save DC 18).

Spells. While Whisper Blade is on your person, you can use an action to cast one of the following spells (save DC 18) from it: message (0 charges), unseen servant (1 charge), zone of truth (2 charges).

Remember Foe. While wielding Whisper Blade, you can use an action to teleport to any creature that the dagger remembers. Whisper Blade remembers living creatures that it has dealt damage to within the past week. This expends 3 charges, and the target must be on the same plane of existence as you. You are instantly transported to a point 10 feet from the target
Random Properties. The Whisper Blade has the following random properties:

  • 1 minor beneficial property
  • 1 major beneficial property
  • 1 minor detrimental property
  • 1 major detrimental property


Destroying the Whisper Blade. Whisper Blade can be crushed under the heel of a truly honest person.


Back to Main Page5e HomebrewEquipmentArtifacts