Werewolf: Half-Wolf (5e Race)

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Design Note: This race's lore heavily alters the rules of lycanthropy.

Werewolf[edit]

These half-wolf werewolves are not your typical lycanthropes.

Physical Description[edit]

Half beasts resemebling humanoids with the ears and lower half of a wolf, as well as some enhanced attributes. Their fur patterns vary just as much as wolves in similar habitats, or -in most cases- due to the lineage of their forebearers. Their eyes are wolf-like, though both their eyes and hair don't rarely stray away from their birthrace's natural colors.

History[edit]

Many stories have been passed around about half wolven men, people said to be consumed by a bloodlust that even their mortal side contained within them; however, in truth these half beasts were cursed by your average werewolf. Most are permanently caught between either half: either due to an over use certain spells, or by an eclipse causing a botched transformation.

Society[edit]

Werewolves are a pack race. They like to stick together in large packs in the wild, or small packs when in civilization. Pack members all look out for each other in a familial fashion. Though you will find the occasional lone wolf, they are rare exceptions. Each pack has different rules and a different culture. There are, for example, "modern" or civilized werewolves who live lives close to that of humans. Wild ones live a much more ascetic and feral lifestyle. All packs follow similar Werewolf Etiquette.

Werewolf Names[edit]

Werewolves generally use human names, with a few exceptions.

Werewolf Traits[edit]

Ability Score Increase. Your Strength and Constitution both increase by 1.
Age. Werewolves live around 130 years old, and mature at around the rate of a human.
Alignment. Alignment can vary from person to person, as they are not bound to any specific alignments.
Size. Being of a similar height to that of a human your size is Medium.
Speed. Your innate leg muscle strength comes from being half canine. Your base walking speed is 35 feet.
Darkvision. You can see 60 feet around you in dim light as if it were bright, and in darkness you see dim. Color can not be distinguished in dark light. Only shades of grey.
Canine Speech. You can speak to and understand dogs, wolves, and canine familiars. This does not count as a language.
Hybridity. You are immune to Lycanthropy but can still spread it
Canine senses. You have proficiency in Perception checks and can track a smell with said check
Shifting. As an action you can shift into the form of a wolf, in which you are still considered a humanoid in terms of magic. You keep all clothing and items on your person, however as a wolf, you cannot use any of them
Languages. You can speak, read, and write Common and one other language of your choice.

Wild pack[edit]

Ability Score Increase. Your Wisdom Goes up by 2
Wild heritage. you gain proficiency in Survival checks
Ears of the Wild. You have no less than a 15 passive perception in terms of hearing and smell

civilized pack[edit]

Ability Score Increase. Your Charisma Goes up by 2
Civil nature. living in towns and cities has given you proficiency in one Charisma based skill

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 7'' +8 210 lb. × () lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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