Weapons and Armor (FMA Supplement)

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Weapons and Armor

Commerce in Amestris is done in cens, a coin and paper currency backed by the federal gold reserve. 1 cens is worth roughly 1/10th of a copper piece.

Weapons

The following weapons are in addition to all official weapons, and replace official firearms.

Simple Ranged Weapons

Old Model Pistol

Simple Ranged Weapons

Weapon Cost Damage Weight Properties
Old Model Pistol 25,000 cens 2d4 piercing 1 lb. Ammunition (range 30/300), hidden, light, long reload (10 shots)

Used during the Ishval Civil War and before, old model pistols like the C96 are largely considered outdated. While they were a big step in the direction toward the modern handgun, their non-removable magazine makes ammunition management tedious at best, and their smaller caliber carries less force. However, due to their wide-spread production and demilitarized use, they're relatively easy for civilians to afford.

C96Pistol.jpg
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Revolver

Simple Ranged Weapons

Weapon Cost Damage Weight Properties
Revolver 25,000 cens 2d6 piercing 1 lb. Ammunition (range 30/300), long reload (6 shots)

While technically older than an old model pistol, revolvers have stood the test of time as reliable weapons capable of handling larger rounds without may chamber pressure limitations.

380snub3.jpg
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Handgun

Simple Ranged Weapons

Weapon Cost Damage Weight Properties
Handgun 50,000 cens 2d6 piercing 1 lb. Ammunition (range 30/300), light, reload (12 shots)

Modern pistols are largely available to nearly every member of the military and police, though a number have been legally and illegally circulated within the civilian market.

FN_Model_1910_1616.jpg
[Source]

Pump Shotgun

Simple Ranged Weapons

Weapon Cost Damage Weight Properties
Pump Shotgun 75,000 cens 1d4 piercing 7 lb. Ammunition (range 30/300), reload (6 shots), spread (1d6), two-handed, loading

Shotguns fire a large spread of small, relatively low velocity projectiles with a single shot. While initially introduced into the military, their simple production and the use of body armor have made them mostly a non-issue for military personnel, leading to them being widespread on the civilian market.

Remington_Model_10-A_Slide_Action_Shotgun_transparent.png
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Double-Barrel Shotgun

Simple Ranged Weapons

Weapon Cost Damage Weight Properties
Double-Barrel Shotgun 50,000 cens 1d4 piercing 7 lb. Ammunition (range 30/300), reload (2 shots), spread (1d6), two-handed

Even older than pump-action shotguns, double-barrel shotguns were some of the earliest handheld gunpowder weapons created, and as such have been outpaced in military use, making them exclusively civilian.

Stevens_511_Shotgun.jpg
[Source]

Martial Ranged Weapons

Bolt Action Rifle

Martial Ranged Weapons

Weapon Cost Damage Weight Properties
Bolt Action Rifle 75,000 cens 3d6 piercing 8 lb. Ammunition (range 120/1200), long reload (5 shots), loading, two-handed

The primary weapon of most militaries during the Ishval Civil War, bolt action rifles boast the first full-power cartridges ever developed, capable of tearing through infantry armor and covering entire battlefields in the hands of skilled marksmen. However, their cumbersome manual cycling and the advancement of technology eventually resulted in the modern automatic rifle, leading to these weapons mostly being used by hunters and rebel groups.

98kZF4.jpg
[Source]

Battle Rifle

Martial Ranged Weapons

Weapon Cost Damage Weight Properties
Battle Rifle 100,000 cens 3d6 piercing 8 lb. Ammunition (range 120/1200), long reload (20 shots), two-handedd

An updated, semi-automatic variant to the now-outdated bolt action rifle, battle rifles are a direct upgrade, but cost significantly more to produce, and therefore buy.

M14Rifle.jpg
[Source]

Submachine Gun

Martial Ranged Weapons

Weapon Cost Damage Weight Properties
Submachine Gun 100,000 cens 2d4 piercing 6 lb. Ammunition (range 60/600), reload (8 shots), spread (1d4)

Using pistol rounds, a submachine gun is able to fire a large number of rounds in a relatively short amount of time. Their use is exclusively military, primarily in shock units.

WaltherMP-L-1.jpg
[Source]

Machine Gun

Martial Ranged Weapons

Weapon Cost Damage Weight Properties
Machine Gun 300,000 cens 3d6 piercing 65 lb. Ammunition (range 60/600), reload (10 shots), spread (1d4), stabilizing

This massive firearm spits out a barrage of full-size cartridges. Newer models use multiple rotary barrels to keep from overheating,

M1919A4_early_model.jpg
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Rocket Launcher

Martial Ranged Weapons

Weapon Cost Damage Weight Properties
Rocket Launcher 300,000 cens 24 lb. Ammunition (range 60/600), heavy, loading, special, two-handed

Rocket launchers are military devices primarily used to destroy buildings and vehicles in a single shot using a self-propelled explosive projectile. Each creature within 30 feet of where you fire this weapon at must make a DC 15 Dexterity saving throw or take 10d6 bludgeoning damage. On a successful save, a creature takes half damage.

Siege Weapon

A rocket launcher deals double damage against objects and structures.

Tank_h5.jpg
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Grenades

Weapon Cost
Grenade, Beehive 10,000 cens
Grenade, Concussion 5,000 cens
Grenade, Flare 5,000 cens
Grenade, Fragmentation 5,000 cens
Grenade, Incendiary 10,000 cens
Grenade, Nerve Gas 30,000 cens
Grenade, Smoke 5,000 cens
Grenade, Stun 5,000 cens
Grenade, Tear Gas 10,000 cens

Ammunition

Old Pistol Rounds (10)

Cost: 1,000 cens
Weight: 1 lb.

These rounds can be loaded into old model pistols, revolvers, and submachine guns.

Modern Pistol Rounds (10)

Cost: 2,000 cens
Weight: 1 lb.

These rounds can be loaded into handguns.

Shotgun Shells (10)

Cost: 3,000 cens
Weight: 1 lb.

These rounds can be loaded into pump action shotguns and double-barrel shotguns.

Rifle Rounds (10)

Cost: 5,000 cens
Weight: 1 lb.

These rounds can be loaded into bolt action rifles and battle rifles.

Explosive Rocket

Cost: 50,000 cens
Weight: 1 lb.

This round can be loaded into a rocket launcher.

Armor

Padded Armor

Padded Armor: Light Armor
Cost Armor Class (AC) Strength Stealth Weight
5,000 cens -1 8 8 lb.

Ranging anywhere from a gambeson, to hardened leather, to a weaker defensive vest, an extra layer of padding can reliably stop a dagger or grazed bullet, but not much else. This armor has a damage threshold of 5.

Chain Shirt

Chain Shirt: Light Armor
Cost Armor Class (AC) Strength Stealth Weight
25,000 cens -2 10 Disadvantage 20 lb.

A chain shirt grants significantly more protection than cloth padding using a simple, cheap combination of chain rings. In modern armor, it is typically compressed in a vest, dispersing force and reducing penetration from attacks, while historically it was worn loose beneath clothing. This armor has a damage threshold of 7.

Breastplate

Breastplate: Light Armor
Cost Armor Class (AC) Strength Stealth Weight
50,000 cens -2 10 20 lb.

A thick piece of metal or ceramic shaped to the wearer's chest, a breastplate can typically deflect most direct blows from edged weapons and smaller calibers. This armor has a damage threshold of 10.

Hide Armor

Hide Armor: Medium Armor
Cost Armor Class (AC) Strength Stealth Weight
10,000 cens -2 10 12 lb.

Hide armor is similar to padded armor, with the difference being the replacement of simple cloth with hardened leather, making it significantly more protecting and heavier than padded armor. This armor has a damage threshold of 7.

Chain Armor

Chain Armor: Medium Armor
Cost Armor Class (AC) Strength Stealth Weight
50,000 cens -3 12 Disadvantage 40 lb.

Unlike a simple chain shirt, chain mail covers the wearer's entire body, but weighs significantly more. This armor has a damage threshold of 10.

Half Plate

Half Plate: Medium Armor
Cost Armor Class (AC) Strength Stealth Weight
75,000 cens -3 10 20 lb.

With plates of metal or ceramic covering most of the wearer's body, half plate significantly lowers the chance for injury. This armor has a damage threshold of 12.

Woven Metal

Woven Metal: Heavy Armor
Cost Armor Class (AC) Strength Stealth Weight
50,000 cens -3 12 Disadvantage 75 lb.

Woven metal armor consists of strips of metal woven together with hardened leather, making it significantly lighter that other heavy armor, but heavier than any light armor. This armor has a damage threshold of 10.

Split Armor

Splint Armor: Heavy Armor
Cost Armor Class (AC) Strength Stealth Weight
100,000 cens -4 15 Disadvantage 40 lb.

Rather than rings, splint armor is constructed of metal strips riveted to much lighter armor, allowing nearly any armor to feasibly deflect bullets. This armor has a damage threshold of 14.

Plate Armor

Plate Armor: Heavy Armor
Cost Armor Class (AC) Strength Stealth Weight
200,000 cens -5 16 Disadvantage 65 lb.

With plates covering the wearer's entire body, injury from anything but rifle rounds becomes highly unlikely, as does the wearer dodging such an attack. This armor has a damage threshold of 15.


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