Weapon of Annihilation (5e Equipment)
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Weapon (any weapon), Legendary (requires attunement)
A Weapon of Annihilation is a magic weapon infused with the power of a sphere of annihilation. A Weapon of Annihilation is crafted from obsidian with a blade or other portion made from black opal.
This weapon has charges for each possible action of annilation (each rolled by the DM), Using a Action of Annihilation takes a action and a certain number of charges. Each action of the Weapon of Annihilation regains 1d4-2 charges at dawn. If an action is out of charge you will not be able to use the action, The amount of Actions the Weapon of Annihilation has within it is determined by the DM by rolling a d4, the possible actions are:
1= Sphere of Annihilation 1d10+2 Charges
2= Annihilating Strike 1d8+1
3= Annihilating Barrage 1d6
4 = Tracking Sphere of Annihilation 1d4-1 Charges (Minimum of 1)
Sphere of Annihilation: A Sphere of Annihilation with a radius of 5 feet is fired from the end of the weapon at a target of the welder's choice with a range of 50 feet and a speed of 10 feet per round After the Sphere of Annihilation travels 50 feet, it fades out of existence. The Sphere can't be controlled by the mind, unlike a normal sphere of annihilation. Any creature who makes contact with the Sphere of Annihilation takes 2d10 force damage.
Annihilating Strike: The blade or end, in the case of a non-bladed weapon, is temporary coated with the power of a Sphere of Annihilation and turns solid black. Your next melee attack with the Weapon of Annihilation has its damage increased by 1d12+2 Necrotic Damage. The black coating fades after you make a melee attack with the Weapon of Annihilation.
Annihilating Spheres Barrage: 2d4 Spheres of Annihilation each taking up a 5 foot space blink into existence around the Weapon of Annihilation. These Spheres are fired at one or more targets of the welder's choice with a range of 50 feet and a speed of 10 feet feet per round. After the Spheres of Annihilation travel 50 feet, they fade out of existence. Any creature who makes contact with the Spheres of Annihilation but takes 2d10 force damage
Tracking Sphere of Annihilation: Same rules as Sphere of Annihilation, but instead of being fired to a point the Tracking Sphere of Annihilation seeks out the target.