Wavecrest (5e Creature)

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Wavecrest[edit]

Large fiend (heartless), chaotic evil


Armor Class 18 (natural armor)
Hit Points 189 (18d10 + 90)
Speed 40 ft., climb 40 ft., fly 80 ft.


STR DEX CON INT WIS CHA
20 (+5) 16 (+3) 20 (+5) 6 (-2) 16 (+3) 18 (+4)

Saving Throws Str +9, Dex +7, Con +9, Cha +8
Skills Athletics +9, Perception +7
Proficiency Bonus +4
Damage Vulnerabilities lightning
Damage Resistances fire
Senses darkvision 60 ft., passive Perception 17
Languages Abyssal
Challenge 10 (5,900 XP)


Amphibious. The wavecrest can breathe air and water.

Siege Monster. The wavecrest deals double damage to objects and structures.

ACTIONS

Multiattack. The wavecrest makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage and 3 (1d6) cold damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Water Breath (Recharge 6). The wavecrest exhales a stream of water in a 60-foot line that is 10 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw. On a failed save, a creature takes 21 (6d6) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.


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