Wand of Healing (5e Equipment)
Wand, uncommon (requires attunement by a bard, cleric, druid, paladin, or ranger) This wand is deep blue (although it can at times white), about two feet long, and is thick and knobbly. The grip is smooth, and designed to be held comfortably. The number of charges currently held by the wand are shown as stripes around the grip. The story is simple. "How can we distribute a 'staff of healing' to the masses?" The bright idea was, if we cut the staff in two, we suddenly have double our stock of staves, and can therefore reduce the pricing! Suffice to say, the first time implementing this idea didn't go well--tests indicated that a broken staff of healing does not work any more. However, the production team pushed ahead, and ran with the idea: halve the amount of magical item involved, limit the amount of magical storage (both spell and charge), and make it disposable! Thus, the "Wands of Healing" were created, and after sufficient overstock was generated, was sold to the populace for three-quarters of the price of a "Staff of Healing". You can thank the accountant halflings for that. |
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