Vengeful Ghost (4e Paragon Path)

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Vengeful Ghost[edit]

Hey, that archer's trying to kill us too!
—Ivan, Human Ghost Warrior, Master of Wrathful School

Prerequisite: Ghost Warrior, Wrathful School Training

After the use of swords gets boring,that's when you chose to use other weapons. Your intense training has allowed you to take your already known skills and apply them to your new medium. With your new capabilities, you focus more on damaging your opponents.

Vengeful Ghost Path Features[edit]

Bloody Sights(11th Level): You can use any skill with the Wrathful School keyword if you are wielding two one handed weapons that you are proficient with. For example, you could wield a mace and sword. Your Ghostly school carries over into one handed ranged weapons, but reloading takes longer. If the weapon is load free, then it becomes load minor while dual wielded. If it was load minor, then it becomes load standard. If it was load standard, then it takes one full turn to load. In addition, you gain the Devastating Critical feat even if you don't meet the prerequisites.
Keen Eye (11th Level): When you spend an action point to make an attack, you can roll a critical hit on a roll of one less than usual. For example, when you roll a basic melee attack, you could score a critical hit on a roll of 19 or 20. If you use Shadow Hand, you could score a critical hit on a roll of 18, 19 or 20.
Vengeful Blood (16th Level): Any time you take damage, or use a skill with the Wrathful keyword, you deal 1d6 damage to all adjacent foes. When ever you use a skill with the Wrathful School keyword, or take damage while bloodied, you deal 1d10 damage instead to all adjacent enemies


Savage Fury Vengeful Ghost Attack 11
Your blood boils as your enemies draw nearer, allowing you to lash out at them savagely
Encounter Star.gif Shadow, Weapon, Wrathful School
Standard Action Melee or Ranged Weapon
Requirement: You must be using two one handed weapons you are proficient with
Target: One Creature
Attack: Dexterity Vs. AC, Three attacks.
Hit: 1[W]+Strength modifier
Special: You deal an extra 1d4 damage for all foes who moved closer to you in their last turn



Vengeful Element Vengeful Ghost Utility 12
You draw upon yourr rage to light your blades on fire
Daily Star.gif Shadow, Stance, Wrathful School, Varies
Minor Action Personal
Effect: Your weapons deal an extra +2d4 fire, cold, thunder or necrotic damage when you hit an enemy until this stance ends. If you are bloodied, then you deal +4d4 fire, cold, thunder or necrotic damage.
Special: When you gain this power, choose between fire, cold, thunder or necrotic damage for the bonus.



Vengeful Retribution Vengeful Ghost Attack 20
Your taste for justice deals heavier damage to all provoking enemies
Daily Star.gif Shadow, Weapon, Wrathful School
Standard Action Melee or Ranged Weapon
Requirement: You must be using two one handed weapons you are proficient with
Target: One Creature
Attack: Dexterity Vs. AC
Hit: 2[W]+Strength modifier
Miss: Half damage
Special: You deal an extra 1d4 damage for all foes who attacked since your last turn




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