User:Racoomfie/Chainsawman background feats
Background Feats[edit]
Prerequisite: Must be a Devil. Your connection to human roots has made you appear more humanoid, allowing you to seamlessly blend in with society. You gain the following features: Totally Human Your appearance lacks many features of a devil, thus making you appear as a normal human. You have advantage on Deception checks to pass yourself as a human, and humans have disadvantage on Insight checks to identify you as a devil. Due to your scent still resembling a devils fiends and devils make this insight check normally. A creature with 18 or higher Intelligence will lose the disadvantage. Higher Order Your intelligence far exceeds that of any other devil. Your Intelligence score increases by 2.
Prerequisites: You must be a Devil. Design Note: This feature is extremely powerful, so take extreme care when handing this out to a player. Among Devils, there exists a rarefied caste whose origins predate human history and whose fear transcends mortal understanding. These are the Primordials—a collective term for the Primal Devils, born from humanity’s oldest, most intrinsic terrors, and the Four Horsemen, incarnations of death and ruin who have endured across cycles of life and death. Whether born of ancient instinct or apocalyptic truth, their power is such that even Devils quake in their presence. They are not hunted. They are survived. You may choose one of the following Origins of Dread: Devils of the Beginning. These are Devils that have existed since the dawn of human fear—manifestations of primal terror and existential truths. Referred to as the Primal Devils and the Four Horsemen, they embody concepts so deeply rooted in the human psyche that their presence defies natural law. When you choose this Origin of Dread, you may now choose one of the following Devils as your devil type:
Devils of the End. These are Devils tied not to primal fear, but to the inevitable unraveling of humanity. Known as the Four Horsemen, they embody the great apocalyptic forces—Control, War, Famine, and Death. Unlike other Devils, they are not shaped by instinctive terror, but by the dread of domination, destruction, and mortality itself. Their power is not in fear alone, but in shaping the end of all things. These are not Devils born from panic alone—they are the ones who ensure there is something to fear. When you choose this Origin of Dread, you may now choose one of the following Devils as your devil type:
Prerequisite: Must be a Devil, Fiend or Hybrid You or the devil you made a contract with are naturally born scarier than other devils, allowing you to become more feared faster. Anytime you gain a Dread Tiers, the amount you gain is doubled.
Prerequisites: Must be Human, Fiend[[Fiend (Chainsaw Man Supplement)#False Hybrid|False Hybrid] or Hybrid You have a supremely powerful body for any number of reasons, such as being nurtured for fighting devils, training for years as a fighter, for a greater purpose, this trait has reinforced to withstand very powerful attacks from all sources. You'll gain 2 additional hit points towards your hit point maximum whenever you gain a level in your class. You also can pick one physical ability score to increase its maximum to 22 and that score increases by 1 every level. Additionally your Strength, Dexterity, and Constitution scores all increase by 1 up to their maximums. You also gain proficiency in Constitution saves.
Prerequisites: Must be Human, False Hybrid or Hybrid You have a supremely powerful mind for any number of reasons, such as being nurtured for mentally daunting tasks, training for years as to sharpen your sense for a greater purpose. You can pick one mental ability score to increase its maximum to 22 and that score increases by 1 every level. Additionally your Intelligence, Wisdom, and Charisma scores all increase by 1 up to their maximums. You also gain proficiency in Wisdom saves, and you may gain proficiency in 2 Wisdom, Intelligence, or Charisma skills of your choice. If you already have proficiency in these skills you instead gain expertise in said skills. If you already had expertise, you add half of your proficiency bonus to checks made with said skill.
Prerequisites: Fiend , Devil or Hybrid The fear of your concept has allowed you to gain more usage with your abilities! Your gain additional usages equal to your proficiency bonus added twice.
You find it easy to make contracts and have opted for making more contracts to circumvent any issues in your life, after all contracts are beneficial in this world. Your contract amount increases by your Charisma modifier+double your proficiency bonus. |