User:Guy/Splat/Spells/Atlantean Weapon

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Atlantean Weapon[edit]

1-point evocation (water)
Casting time:  bonus action
Range:  touch
Components:  S, M (a melee weapon)
Duration:  10 minutes
A weapon you touch is empowered with the fury of the deep sea. For the duration, the weapon has the aquatic property and any creature hit with it becomes soaked. If the hit creature is a beast with a swim speed, this weapon's damage roll is maximized.
 While wielding the weapon a creature gains a walking speed of 20 feet, gains a swim speed of 40 feet, and can breathe both air and water. If the creature's speed is already higher, this effect does not reduce its speed.
Bonus Action Spell. On a turn you cast this spell, you can't use an action to cast any other spell except for a trick or cantrip.
Upcast. You can upcast this spell by expending extra spell points when you cast it. For each extra point, you can affect two additional weapons.