Upheaval (3.5e Spell)

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This material is published under the OGL 1.0a.


Upheaval
Necromancy
Level: Tarot 6
Components: V, F
Casting time: 1 standard action
Range: 50 feet
Area: All living and undead creatures within a 50 foot radius
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes


Creates a wall of negative energy, dealing 1d8+2 (15d8+30 max) to all living creatures in range.

This spell creates a wall of negative energy that flows outward in a circle up to 50 feet away from the caster. All living things within the areas, both enemy and ally, must make a saving throw or take 1d8+2 points of negative energy damage per caster level (to a maximum of 15d8+30 at 15th level).

Even plants are affected by this wave of negative energy, often leaving a circle of dead and dying vegetation.

Like inflict spells, upheaval heals Undead rather than harming them.

Arcana[edit]

This spell can only be cast using the 3 of Swords as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
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