United (5e Equipment)

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Weapon (longsword), very rare (requires attunement)

This longsword is decorated in a black-like texture with the longsword slightly splitting creating two points instead of one with a blackened diamond-like snake that is slithered along the blade almost like a snake ensnaring its prey. Originally made to help aid a revolutionary war by the revolutionary leader Dwaylacker (D-way-lack-er) against king Dandwan (Dan-duh-won). This blade was coined the name, "United" due to the sword uniting many under its blade by Dwaylacker. Ultimately, the war was won and the leader was soon made king.

Magic Weapon. You gain a +2 bonus to attack and damage rolls made with this magic weapon.

Lethal Blade. When you hit a creature with this weapon, the creature takes an extra 1d6 slashing damage and 1d6 poison damage.

Poison Fortification. You have immunity to poison damage and the poisoned condition.

All United. As an action, you hold the sword aloft, uniting every willing, allied creature in a 30-foot-radius sphere. Targets regain 3d8 hit points and move towards you as if they were affected by the command spell: Approach. Targets that enter a 10-foot-radius sphere gain a +1 bonus to their AC for each pair of creatures in the sphere, up to +3. You cannot use this property again until you finish a long rest.

Poison Fanged Cloud. Whenever you take the Attack action, you can use a bonus action to activate the snake along the blade. On a successful hit, the snake bites, and the target takes an extra 1d6 poison damage. The snake disperses a 5-foot-radius sphere of poison centered on the targeted creature. This poison cloud lasts for 30 seconds. When a creature enters the cloud's area for the first time on a turn or starts its turn there, that creature must make a DC 17 Constitution saving throw. The creature takes 1d6 poison damage and is poisoned for 1 minute on a failed save, or half as much damage on a successful one. Creatures are affected even if they hold their breath or don't need to breathe. This cloud can be dispersed by a 5 mph wind or greater. You can use this property a number of times equal to your proficiency bonus. When you finish a long rest, you regain all expended uses.

Symbolic Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You cannot use this property again until you finish a long rest.

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