UNSC Officer (5e Creature)
UNSC Officer[edit]
Medium humanoid (human), lawful neutral Armor Class 16 (against ranged attacks) or 13 (all others) (bulletproof vest)
Saving Throws Wis +2, Cha +5 Command All allied units Gain +1 to proficiency, and will employ more efficient tactics, taking cover more often and using overwatch and suppressive fire more often so long as this unit is still conscious H.V.T unit takes an action to designate a enemy as a High Value Target, or H.V.T all allied forces within audible distance will focus all attacks on that target, target must be At least Major rank or higher. RALLY The officer makes a Charisma Check DC14 on a success all allied units within audible distance lose the Frightened condition and gains 10 temporary hp unless they are unconscious. M6D Magnum. Ranged Weapon Attack: +5 to hit, range (60/180), one target. Hit: 10 (2d6 + 3) piercing damage. This weapon does not have disadvantage when used within 5 ft. of the target. A marine only has one secondary weapon. Gun Bash. Melee Weapon Attack: +5 to hit, reach 5., one target. Hit: 5 (1d4 + 3) bludgeoning damage. Fragmentation Grenade (1/day). Every creature within a 20 foot radius centered on one point within 60 feet of the officer must attempt a DC 15 Dexterity saving throw. On a failure, they take 19 (5d6) piercing damage. On a success, they take half as much damage.
|
|
Back to Main Page → 5e Homebrew → Creatures
Back to Halo (5e Campaign Setting)