UA:Weapon Group (Claw Weapons)
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This material is published under the OGL 1.0a. |
Weapon Group (Claw Weapons) [General]
You understand how to use strapped to the hands.
Benefit: You make attack rolls with the following weapons normally: punching dagger, spiked gauntlet.
Normal: When using a weapon with which you are not proficient, you take a −4 penalty on attack rolls.
Special: Barbarians, bards, clerics, fighters, monks, paladins, rangers, and rogues may select Weapon Group (claw weapons) as one of their 1st-level Weapon Group proficiencies.
A fighter may select Weapon Group (claw weapons) as one of his fighter bonus feats.
Back to Main Page → Variant Rules → Building Characters → Weapon Group Feats