Tyranto Rex (5e Creature)
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Tyranto Rex[edit]
Huge fey (dream eater), chaotic neutral Armor Class 19 (natural armor)
Saving Throws Str +10, Con +9 Blood Frenzy. The tyranto rex has advantage on melee attack rolls on any creature that doesn't have all its hit points. Relentless (Recharges after a Short or Long Rest). If the tyranto rex takes 20 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. ACTIONSMultiattack. The tyranto rex makes two bite attacks. Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage and 3 (1d6) fire damage. Firaga Burst (Recharge 6). The tyranto rex launches a giant blast of fire at a point it can see within 120 feet of it. Each creature in a 30-foot-radius sphere centered on that point must make a DC 17 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. BONUS ACTIONSAggressive. The tyranto rex moves up to its speed toward a hostile creature that it can see. Damage Boost. The tyranto rex chooses one ally it can see within 60 feet of itself. The next time that creature hits with a weapon attack or an unarmed strike, they inflict an additional 4 (1d8) damage. The damage type is the same as the weapon or unarmed strike.
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