Twoleg's Cat (5e Background)

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Twoleg's Cat[edit]

You grew up in a lush life style. With the easy prey or your owner giving your food, you easily grown fat. That hardest part of your life is boredom. You are so, so bored all the time. You have so much time on your hand and nothing to do. You wish for something interesting to happen. Some Twoleg's cat leave their safe, easy life to find some action in their life.

Skill Proficiencies: Arcana and Performance

Equipment: Twoleg's Souvenirs

Twoleg's Souvenirs
d8 Twoleg's Souvenirs
1 Collar
2 Collar with a Bell
3 Enchanted Clothing with no Enchantments
4 Cat Toy
5 1d8 Marbles
6 Kitty Treats
7 Bell
8 Super Bouncy Ball

Feature: Twoleg's Den Expert[edit]

Unlike any other cats, you have been in a Twoleg's (humanoid) Den. You know what is dangerous and what is safe. You are vaguely know what each room is used for. You know where doors and windows are located in the den. You have advantage to all rolls to convince the twoleg to let you out or in the den.

Suggested Characteristics[edit]

d8 Personality Trait
1 I judge people by their actions, not their words.
2 If someone is in trouble, I’m always ready to lend help.
3 When I set my mind to something, I follow through no matter what gets in my way.
4 I have a strong sense of fair play and always try to find the most equitable solution to arguments.
5 I’m confident in my own abilities and do what I can to instill confidence in others.
6 I don’t like to get my hands dirty, and I won’t be caught dead in unsuitable accommodations.
7 My favor, once lost, is lost forever.
8 I get bored easily. When am I going to get on with my destiny?
d6 Ideal
1 Respect. People deserve to be treated with dignity and respect. (Good)
2 Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3 Independence. I must prove that I can handle myself without the coddling of my owner. (Chaotic)
4 Might. If I become strong, I can take what I want—what I deserve. (Evil)
5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6 Destiny. Nothing and no one can steer me away from my higher calling. (Any)
d6 Bond
1 I have a family, but I have no idea where they are. One day, I hope to see them again.
2 I’ve been searching my whole life for the answer to a certain question.
3 I idolize a hero of the old tales and measure my deeds against that person’s.
4 My tools are symbols of my past life, and I carry them so that I will never forget my roots.
5 I want to be famous, whatever it takes.
6 I wish my childhood sweetheart had come with me to pursue my destiny.
d6 Flaw
1 I am inflexible in my thinking.
2 I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3 The people who knew me when I was young know my shameful secret, so I can never go home again.
4 I too often hear veiled insults and threats in every word addressed to me, and I’m quick to anger.
5 In fact, the world does revolve around me.
6 I have trouble trusting in my allies.
0.00
(0 votes)

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