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Triple Wrecker[edit]
Large monstrosity (unversed), chaotic evil
Armor Class 13 (16 with mage armor)
Hit Points 85 (9d10 + 36)
Speed 0 ft., fly 30 ft.
Proficiency Bonus +3 Damage Immunities cold, fire, lightning
Senses darkvision 120 ft., passive Perception 11
Languages Deep Speech
Challenge 5 (1,800 XP)
Devil's Sight. Magical darkness doesn't impede the triple wrecker's darkvision.
ACTIONS
Spellcasting. The triple wrecker is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The triple wrecker has the following spells prepared:
Cantrips (at will): fire bolt, frostbite, lightning lure
1st level (4 slots): chromatic orb, burning hands, frost fingers, mage armor, witch bolt
2nd level (3 slots): hold person, scorching ray, shatter, Snilloc's snowball swarm
3rd level (3 slots): bestow curse, counterspell, fireball, lightning bolt
4th level (2 Slots): fire shield, ice storm, storm sphere
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