Tiny Awakened (5e Creature)

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Tiny Awakened[edit]

Tiny plant, unaligned


Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 20 ft.


STR DEX CON INT WIS CHA
8 (-1) 16 (+3) 9 (-1) 4 (-3) 10 (+0) 4 (-3)

Damage Vulnerabilities fire
Damage Immunities psychic
Condition Immunities blinded, charmed, frightened
Senses blindsight 10 ft. (blind beyond this radius), passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 1/8 (25 XP)


Danger Sense. The awakened has advantage on Dexterity saving throws against effects it can see.

ACTIONS

Whip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.


By IntellectMaster

A plant-based creature between 6 and 18 inches in height, its shape is only roughly that of a humanoid. Loose approximations of arms and legs made of leaves and roots, the awakened does not have a head or eyes to see with. Using its thin branches like whips, it's surprisingly effective at killing despite its diminutive size. Though it lacks any ability to see its surroundings, it can vaguely detect very close objects and can hear the sounds of other creatures just fine, despite its lack of auditory sensors. It does not think for itself, and is the product of an awakener using their Animative Botany feature on a patch of grass, an orchid, or similar flora. Some awakeners can use the feature on fungi instead, which use the same statistics.


Links to other sizes: Small Awakened, Medium Awakened, Large Awakened, Huge Awakened, Gargantuan Awakened


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