Thornzu's Beam (5e Equipment)

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Weapon (heavy crossbow), very rare

This powerful crossbow created by an old artificer called Thornzu has a sophisticated network of decorated metal bands leading into a central crystal that can seemingly manipulate the weave. There are 6 bands in total, each one anchoring the weave around it.

Weave Powered. This weapon does not require ammo. It uses your Intelligence instead of your Dexterity.

Bands of The Weave. This weapon has 18 charges, and regains 3d4 + 2 at dawn.

This weapon can be used as normal, consuming a charge on an attack, dealing force damage instead of piercing. However, you can also tie, calibrate, and adjust the bands, further adding to the power of a shot. As an action, you can expend a charge and tie one of the bands. The next time you make an attack when you have bands tied, the attack itself does not require charges, and it takes on the following effects, based on how many bands you have tied. After doing so, all bands are untied.

  • One Band. This attack deals an extra 1d12 force damage.
  • Two Bands. This attack deals an extra 1d12 force damage, and has advantage.
  • Three Bands. This attack deals an extra 2d12 force damage, and has advantage. On a hit roll of 19 or higher, the target must make a DC 16 Constitution saving throw or be paralyzed until the start of their next turn.
  • Four Bands. This attack deals an extra 2d12 force damage, and has advantage. On a hit roll of 17 or higher, the target must make a DC 17 Constitution saving throw or be paralyzed until the start of their next turn.
  • Five Bands. This attack deals an extra 3d12 force damage, and has advantage. On a hit roll of 15 or higher, the target must make a DC 18 Constitution saving throw or be paralyzed until the start of their next turn.
  • Six Bands. This attack deals an extra 6d12 force damage, and has advantage. On a hit, the target must make a DC 19 Constitution saving throw or be paralyzed until the start of their next turn.

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