The Trident of The Drowned (5e Equipment)

From D&D Wiki

Jump to: navigation, search

Weapon (Trident), legendary (requires attunement)

A steel trident decorated with bronze barnacles along the upper part of its haft, The Trident has a Lightning Blue jewel just below the tines and a silver shell at the end of its haft. It floats on the surface if dropped onto water, and it floats in place if it is released underwater. The trident is always cool to the touch, and it is immune to any damage due to exposure to water. The Trident contains a spark of Talos, The Destroyer.

Weapon of the Depths. You gain a +3 bonus to attack and damage rolls you make with this magic weapon. When you hit with it, the targets takes an extra 2d10 cold damage. As a bonus action or after throwing it you can summon the Trident of the Drowned back to your hand if it is within 120 feet of you.

Water Mastery. You gain the following benefits while attuned to the Trident of The Drowned:

You can speak Aquan fluently.

You are resistant to Thunder and lightning damage.

You can cast dominate monster (save DC 17) at will, but you can only target water elementals.

The Fate of The Ocean. On a critical hit, the target's lungs fill with water that cannot be expelled for 1 minute, forced to experience the fate of a doomed sailor. Creatures that cannot breathe water begin suffocating and creatures that can breathe water are forced to hold their breath for the duration.

Splintering Strike. When thrown as an attack, you can choose for the Trident of the Drowned to splinter into 6 separate parts. You make a separate attack roll for each splinter, targeting creatures within a 60-foot cone originating from you. This counts as a single attack and each splinter benefits from the Weapon of the Depths and The Fate of The Ocean properties. Once used, this property cannot be used again until the next dawn.

Tears of Endless Anguish. While inside a water node, you can perform a ritual called the Tears of Endless Anguish, using the Trident of the Drowned to create a devastation orb of water (see the devastation orb description for the time and cost of the ritual). Once you perform the ritual, the Trident of the Drowned can’t be used to perform the ritual again until the next dawn.


Back to Main Page5e HomebrewEquipmentMagic Weapons

Home of user-generated,
homebrew pages!


Advertisements: