Tatsu Steed (5e Creature)

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Tatsu Steed[edit]

Medium fey (dream eater), chaotic neutral


Armor Class 16 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 0 ft., fly 30 ft. (hover), swim 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 16 (+3) 3 (-4) 16 (+3) 18 (+4)

Proficiency Bonus +2
Damage Vulnerabilities lightning
Damage Resistances cold
Senses truesight 60 ft., passive Perception 13
Languages Sylvan
Challenge 4 (1,100 XP)


Amphibious. The tatsu steed can breathe air and water.

ACTIONS

Multiattack. The tatsu steed makes two attacks.

Bubble Launch. Ranged Spell Attack: +6 to hit, range 40/80 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Deep Freeze (Recharge 6). The tatsu steed chooses a point it can see within 60 feet of it. Each creature within 20 feet of that point must succeed on a DC 15 Dexterity saving throw or take 21 (6d6) cold damage and become paralyzed until the end of its next turn.

BONUS ACTIONS

Blizzard Screen. The tatsu steed chooses one ally creature within 60 feet of it and grants it resistance to cold damage for 1 minute.


300px-Tatsu_Steed_%28Spirit%29_KH3D.png
Tatsu Steed from KH Dream Drop Distance, art from KH Wiki, https://www.khwiki.com/Tatsu_Steed
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