Talk:Titan Mauler (5e Subclass)

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  • NO DCs, feature at 6th level is ill-worded, 'The smaller you are the more damage you deal' ideology : You don't need DC's for grapple attempts, since they are contested checks. What it is ill worded about the feature?
  • 4d6, potentially 5d6 damage per attack more if you are tiny, making you excel at fighting literally everything that is bigger than pixie or chwinga, even being small gives you this additional damage 88% of time considering existing RAW statblocks, not to mention knocking prone everything that exists on every attack while raging: The additional damage is per Action (it only works once per turn), not per attack. At lower levels you are not likely to face Huge or higher creatures, so your additional damage will be on a 2d6 range most of time, so this feature will scale.
Also, being able to attempt to knock a creature prone at 14th level is not that powerful. Open hand monks can literally make this since level 3.

Anastacio (talk) 09:37, 6 December 2021 (MST)

  • Well, the part about DCs were actually about Feller of giants feature, bc it was stated to force a strength saving throw, but no DC was given, and the monk can do this at level 3 with way of the open hand subclass only when spending a resource. Yes, here you need to rage, but this is not as restrictive as for the monk.
  • About the damage, yes, I did not read it properly, once per turn changes this to somewhat acceptable level, still this will be basically flat increase in damage for a small or tiny PC.
  • Ill worded: not "the target is considered prone in relation to you'" bc this wording is nonsense, either something is prone or is not prone; normally it would be "and you gain advantage on attacks against your opponent/climb target/grappled creature(you name it)". Also, from the DMG: Climb Onto a Bigger Creature If one creature wants to jump onto another creature, it can do so by grappling. A Small or Medium creature has little chance of making a successful grapple against a Huge or Gargantuan creature, however, unless magic has granted the grappler supernatural might. As an alternative, a suitably large opponent can be treated as terrain for the purpose of jumping onto its back or clinging to a limb.
    So this sounds like weirdly stated reinvention of a wheel with advantage on attacks, probably not widely known rule, but still.
  • Overall, my point being, this subclass should be excelling at fights with big opponents, really big ones. Instead it is worded in a way that lets you maul to the ground goblins, dwarfs, and literally everyone else(within 5% margin) if you are small enough, which is comical. Really, that is my only real problem--Cezaryx (talk) 12:57, 6 December 2021 (MST)
  • About the feller of giants, of course is not restrictive as the monk feature, is the capstone of this subclass. But you are right, i overlooked that DC on that.
  • I mean, for small i will concede that may become slightly powerful, but for tiny...well, i kinda blame WoTC on that for introducing nonsense tiny races, hehe. I'll put a cap on the feature.
  • You are right, i'll just give advantage, without putting the prone part.

Anastacio (talk) 06:40, 7 December 2021 (MST)

And now this subclass is cool, I can even feel its vibe--Cezaryx (talk) 12:03, 7 December 2021 (MST)
I'm glad you liked and glad for all the feedback! Anastacio (talk) 12:24, 7 December 2021 (MST)