Talk:Swallow Whole Variant (5e Variant Rule)

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Looking at the classic example of the purple worm, you need to deal 30 points of damage in one turn to get a regurgitation check. For a standard party of 5 at that level, this is not unreasonable. It might be a problem for smaller parties.

If you want to make it easier or harder, why not just scale this required damage? Instead of introducing round-counting (which the 5e design has done well to remove) Marasmusine (talk) 16:39, 8 April 2016 (MDT)

I feel like this would be best implemented in tandem with the normal rules, allowing for either damage or round limits to release the swallowed creature. This would essentially make it a maximum time rather than a definite limit. A separate issue on this point is the travelling point. If you are swallowed, combat doesn't end because you're taking damage each round. The only feasible way this could work is if you only took the damage at the same time as the turn. It makes sense from certain lore perspectives, like with Bullywugs using Giant Toads to carry captives, but with the biology of creatures in the game there isn't really a way that you could consider them suddenly doing significantly less damage. Creatures don't really evolve or get created to have ways to stop digesting things. --Supersmily5 (talk) 08:51, 21 October 2018 (MDT)

This ruling is interesting, but seems partly incorrect with the statistics, a way to improve this could be to remove the strength mod, and the lower CR creatures. It's understandable for a dragon to swallow somebody and deal that much, but not others (I'm aware of how long ago this is). - Joter 1/6/19

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