Talk:Purge Evil or Good (5e Spell)

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Having a spell alter the target's alignment just feels... wrong to me. Alignment isn't such a big thing in 5e. AngelicBahamut (talk) 20:08, 4 September 2017 (MDT)

It seems like a spell that would exist because of the Balance card, a card within the Deck of Many Things that behaves in a very similar way. It probably would be terrifying against players and OP if a player got a hold of it, but that's why it's as hard to use as I could make it. It probably won't be used often, seeing as it didn't even exist before, and even then would best be suited more to plot device rather than spell for normal play. Ideally, it works in a similar vein to the Feeblemind spell, which can also cripple a character in one shot, albeit in a different way. Feel free to balance it out more if needed. --Supersmily5 (talk) 20:53, 4 September 2017 (MDT)

I think that this spell should be renamed purge evil or good or purge evil and good, following the example of spells like detect evil and good and protection from evil and good. SirSprinkles (talk) 18:31, 24 March 2018 (MDT)

K. I never did like the names of those spells, they seemed odd. But I can do that. --Supersmily5 (talk) 08:23, 25 March 2018 (MDT)

Fun fact, this spell is one of the biggest reasons why I'm making the Enhanced Existence Magic Overhaul ruleset, as I thought of it after realizing this shouldn't be used for normal play. This is also why Ancient Magic (Part of the ruleset) is harder to learn than normal magic, so players can't just have this because it's on their spell list. --Supersmily5 (talk) 14:38, 23 June 2018 (MDT)