Talk:Primal Roar (5e Feat)

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{{5e Feat
|name=Primal Roar
|prereqs=Proficiency in the {{5s|Intimidation}} {{5e|Skill}}
|benefit=The thunder of your primal spirits invigorates your allies and bolsters your endurance.  You gain the following benefits.
* Your {{5e|Hit Point}} maximum increases by an amount equal to your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 1 hit point.
* As a {{5e|Bonus Action}}, you can unleash a primal roar to invigorate your allies.  When you do, each friendly creature within 60 feet able to hear you can immediately move a distance up to half its speed, but can only use this speed to move directly towards a hostile creature it can see.  Any hostile creature within 60 feet must succeed on a {{5a|wis}} {{5e|Saving Throw}} against a DC equal to 8 + your {{5e|Proficiency Bonus}} + your {{5a|con}} modifier, or become {{5c|Frightened}} of you until the start of your next turn.  You must finish a {{5e|Long Rest}} before you can perform such a roar again.}}

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{{5e Feats Breadcrumb}}
[[Category:Combat Feat]]

- Guy 17:10, 4 May 2022 (MDT)