Talk:Mace, Orc Tribal (3.5e Equipment)

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Deletion Proposal and Response from the Author[edit]

After balancing (3d6 damage? Good grief), I seem to have just ended up with the Warmace from Complete Warrior
Marasmusine

Actually, given that this weapon is an exotic two-hander, you've modified it to something worse than a warmace. In fact, it's worse than most of the two-handed martial weapons.

When the warmace debuted in the CW, it became the one-hander with the highest base damage in the game. The orc tribal mace was meant to be the warmace's two-handed counterpart. The damage is just an application of the weapon damage by size table.

Balanced? Compared to the greatsword, the extra 1d6 damage comes at the cost of a feat, a reduced threat range, and an AC penalty. Let the GMs decide whether or not it's balanced. —Sledged (talk) 13:37, 15 February 2013 (MST)

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