Talk:Lapine (5e Race)

From D&D Wiki

Jump to: navigation, search

Claws mean that a lapine 1st-level monk deals twice as much damage on their unarmed strikes. That's quite a lot when combined with their flurry of blows, etc. Marasmusine (talk) 01:50, 2 February 2015 (MST)

I agree with Marasmusine on that a rabbits claws are really meant for traction not attack. Maybe combined the two into a kick attack that scales levels and has a short rest cool down. That way you keep the overall effect, but may the race is more balanced. By doing it this way you can get a big effect from flurry of blows and similar abilities, but its limited so its not overpowering. Also a physical description would be nice I know you said they based on the rabbits of Watership Down, but not everyone might of read the book(I haven't). Anyway hope this helps and good luck. Hexus535 (talk) 12:16, 4 February 2015.
Rabbits frequently use their claws for attacks, especially between males during mating season. Does will also use them when defending their kittens. Since this kind of fighting was prominent in Watership Down I wanted to find a way to incorporate it here. But it DOES make them awfully powerful under certain circumstances. Maybe there's another way. I'll have to look at it again. -Jorost (original poster)
I do have visual images of the race, but I could not figure out how to upload them here and have it look right. I have uploaded a document to Google Drive that has the visuals, it is here: https://drive.google.com/file/d/0B5Dq1g7QPVwbakNXWU1JMVdYWUE/view?usp=sharing
You can upload images using Special:Upload. --Green Dragon (talk) 14:35, 6 February 2015 (MST)

Isn't this race basically a better Wood Elf? SirSprinkles (talk) 20:53, 26 April 2016 (MDT)

Warrens[edit]

It would be good to mention that warrens are like an internal city, and that when warrens fight one another or are attacked they serve more or less like a castle would. Unlike hobbits, rabbits have their home within the warren and their social life revolves around the warren too. --Green Dragon (talk) 08:07, 4 February 2015 (MST)

That's a good idea, I'll include that in the revision. :) -Jorost

Physical description[edit]

I can guess they look rabbity, but we could do with a paragraph or two describing what they look like (and what they wear, etc) Marasmusine (talk) 03:18, 12 April 2015 (MDT)

Balance[edit]

The race has 9 traits, so I believe it is over powered. I'll use my rating system to assess (should be about 4 to be balanced)

  • Darkvision (0.5)
  • Keen Senses, this has two benefits:
    • Full proficiency (1)
    • Limited expertise (0.5)
  • Language of the Hedgerow (0.5) - limited scope
  • Mask of the Wild (0.5)
  • Graceful Athlete, this has two benefits:
    • Full proficiency (1)
    • Small bonus to skill checks (0.5)
  • Powerful Legs (0.5)
  • Slashing Kick (0) - no significant benefit
  • Obligate Vegetarian (0) - penalty can be trivially avoided
  • Weapon Training (0.5) - only useful to non-martial classes
  • Languages (0) - standard two langauges, plus a custom language the scope of which will be campaign dependent.

Total: 5.5 - I recommend cutting back on the traits as appropriate. My preference would be for dropping the weapon training (which doesn't seem at all appropriate) and one of the skill proficiencies. Marasmusine (talk) 01:16, 30 June 2016 (MDT)


Weapon training looks unnisicary. Most characters that will want to to use those weapons will get it from their class or can pick up the Weapon Master Feat. As for Graceful Athlete, I'd suggest making it just be Athletics proficiency. Acrobatics would be nice but the race already is pushing towards high Dex. characters and it makes more sense for rabbits to be proficent at running over climbing.

As for visuals, Watership Down inspiration suggests they just look like giant rabbits, however I recommend including a much more humanoid varient describes as having rabbit ears and tail, rabbit-like facial features (this alows for personal opinion of what rabbit-like facial features look like), and lastly powerful legs and large or rabbit feet. --Zero1323 (talk) 14:16, 9 July 2016 (MDT) ____ The Dwarves of 5e fall about 6 on the overpowered scale, so honestly i don't think it is overpowered

Home of user-generated,
homebrew pages!


Advertisements: