Talk:Ghost Warrior (4e Class)
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Is this from a franchise/book series/ anime/ other? I'd like to know what it is
- - - Arshan272, 14/01/2012
This is an orrigional idea that I came up with but was indirectly influenced by the stories and games I have been reading and playing. The secret society looks similar to the Assassin's Creed games and the White Council from the Harry Dresden series by Jim Butcher. The figting styles are similar to the ranger, thief and warrior from Guild Wars 2
Zevvoin 14:57, 16 January 2012 (MST)
Wrathful Ghost and Criticals[edit]
DM's note- With the Wrathful Ghost be prepared for many critical hits. In the group where I have this build, a high crit weapon uses one dice size smaller for the added damage, so a Scimitar would deal 1d6 extra damage. Also effects against monsters that trigger on a critical hit such as Zombies instantly being killed only trigger on a roll of a 20. This was the most effective way that I could find to keep the class fair and not ruin every encounter with Zombies. Of course we left that to our Cleric who rolled 3 20's in a row with Turn Undead.
Changing the Class[edit]
I am going to be changing the class set up, mainly making the powers all use the same modifier and make it closer to the rogue and ranger style of being able to use a power with either melee or ranged power such as with the Twin Strike and Deft Strike powers. I also plan on changing the class features to match closer with the Wild sorcerer and having a random effect when you trigger the Ghostly Blade feature. Until then, sorry to any one if you were using this class, I'll be changing most of the set up.
Update, I've finished the At-Will, Encounter and Utility powers. The dailies will be changed to be similar to the Rage powers from the barbarian or the polymorph powers from the Warden.
Zevvoin (talk) 00:07, 5 January 2013 (MST)
Fixing from Abandonment[edit]
So I'm going to just remove a bunch of the features that was giving it way to much and the augmentable so it should be balanced. The powers just need to be changed now but I hope this is sufficient.--Yanied (talk) 13:57, 3 February 2021 (MST)