Talk:Endure Elements (5e Spell)
What the heck are "normal environmental hazards", and what does it mean to have protection from them?! --Kydo (talk) 13:12, 4 February 2017 (MST)
Hmmm, point. Was to include naturally occurring environmental hazards like thin air from high altitude, cold weather problems, and desert pains. This does not include acid rain that deals real damage and such. What do you think would help to clarify this?--Gr7mm Bobb (talk) 14:02, 4 February 2017 (MST)
Would intense water pressure count as a naturally occurring environmental hazard? What about if the environmental hazard inflicts a condition rather than dealing damage (such as slippery ice that inflicts the prone condition or a poisonous fog that inflicts the poisoned condition)? SirSprinkles (talk) 14:11, 4 February 2017 (MST)
In order to avoid balance by obfuscation, you would have to go through each individual effect you consider to be environmental, and explain what the protection from that effect would entail. Otherwise, the spell effectively means nothing. --Kydo (talk) 14:53, 4 February 2017 (MST)
It appears that the brief description of the spell is a source(s) of confusion. All the spell is intended to do is make it to where you no longer need to make saving throws in extreme cold and extreme heat environments. That is it, end of story. No other benefits beyond that. --Roteton Kin (talk) 15:18, 4 February 2017 (MST)
Ok, occupied by other means, but Page 109 to 110 under weather conditions, I think I can work with those factors and clarify them in the intended scope of the spell.--Gr7mm Bobb (talk) 15:20, 4 February 2017 (MST)
The real problem is actually one dealing with terminology. "Protection" isn't a keywords mechanic in 5e, so it doesn't tell the DM what to do. "Environmental hazards" likewise does not appear in any core books, so it doesn't tell the DM when to invoke this "protection" or what to apply it to. As such, DMs are left with 2 options:
- Determine that it means nothing.
- Make it up.
My initial best guess was that the spell prevents damage caused by traps and terrain. I am glad that this has been cleared up. --Kydo (talk) 06:54, 5 February 2017 (MST)
I swear I was only try to add a single descriptive fluff sentence. I'm sorry it had caused so much confusion. Hope it is within reasonable/understandable scope now.--Gr7mm Bobb (talk) 09:15, 5 February 2017 (MST)