Talk:Disorganized (3.5e Flaw)
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Needsbalance[edit]
What if the player takes quick draw?
- Hmm, this is why flaws are supposed to be a numerical penalty. You could add the caveat that you can't take quick draw, but you can't account for every feat or magical power or class feature. Marasmusine (talk) 06:38, 25 December 2013 (MST)
- That would be counterproductive. Gain a feat to use it to counteract the flaw that let you gain the feat? Yeah, no. That's stupid.
- Maybe the template should be changed to {{delete}} then? --Green Dragon (talk) 04:24, 14 October 2014 (MDT)
- the phrasing "this trait leaves you unable to make use of any feat or ability that reduces your draw time or item retrieval/storing"
- how about "it takes one more move action to draw an item than it would normally take you" -- characters with the quick draw (or similar) feat still take a move action to draw their weapons (which means the bonus feat for the flaw cancel each other out) or it takes them 2 move actions, meaning they sacrifice a standard action to get their second move action.
- I think it should require a full-round action regardless of normal time to pick up an item, even if it were normally a free action. To make it worse than the quick draw feat (flaws should be twice as bad as a feat is good), and more flavorful, I would recommend adding, "In addition, when you attempt to take an item that is stored on your person, you must make a DC 15 Intelligence Check, or grab another random item from your person instead.