Taijutsu Cursed Spirit (Jujutsu Kaisen Supplement)
Taijutsu Cursed Spirit[edit]
medium undead (cursed spirit), unaligned Armor Class 13
Saving Throws Str +5, Con +4 Cursed Energy. The curse has 8 cursed energy that it can use to fuel its abilities. All of its cursed energy is replenished at the end of a long rest. Cursed Energy Recovery. The curse regains 1 cursed energy at the beggining of each of its turns. Magic Weapons. The Cursed Spirit's weapon attacks are magical. Invisible Force. The cursed spirit is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the cursed spirit. Cursed Strikes. Whenever the curse makes an unarmed strike, it can spend up to 2 cursed energy to increase it's damage. On a hit, it deals 1d8 extra necrotic damage per energy spent. This may also be used as a response to the curse hitting a Nat 20. This energy persists until the curse hits a target or 1 minute passes. Taijutsu Initiate. Whenever the curse uses cursed energy for the cursed strikes feature it will count as if it had spent two, this cannot go over the maximum. ACTIONSMultiattack. The curse makes 3 unarmed strikes Unarmed strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage. BONUS ACTIONSRegeneration. The curse can spend up to 2 Cursed Energy, regaining hit points equal to 5 times the amount spent. REACTIONSClash of Fists (1 cursed energy). As a reaction to being targeted by an unarmed strike the curse can clash fists with the opposing creature reducing the damage taken by their unarmed strike damage, if the hostile creature wins the clash the remaining damage is transferred to the curse and if the curse wins the clash then the remaining damage is transferred to the hostile creature. The curse has two additional reactions for this feature. Regeneration. As a Reaction to suffering damage, the curse uses its Regeneration. |
Feats. The curse has the following feats: Improved Durability. This creature uses the Improved Durability rule. |
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