T-60 Power Armor (Fallout Supplement)

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PL 7 U.S.A. T60 Powered Tactical Armor (Powered)

Equipment Bonus 12 Nonprof. Bonus 2
Maximum Dex Bonus 3 Speed (30 ft.) 30 ft.
Armor Penalty -7 Arcane Spell Failure 60%
Purchase DC 45 TU/450 Caps Restriction Very Rare, East Coast/West Coast
Weight 50 lbs.

Description[edit]

The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war...

d20 Modern Rules[edit]

Wearers gain a +10 bonus to strength and dexterity. The Weight of the T-60 Power Armor is 1500 Ibs plus the Weight of the wearer. Wearers also gain a +6 bonus to fortitude saves made to resist radiation. Power armor gives you a +30ft to your base movement speed and allows one to ignore the first 100 feet of falling damage

T-60 power armor comes equipped with a helmet-mounted headlamp that illuminates as a flashlight.

T-60 Helmet

 -Darkvision 60ft
 -Aquatic Air Filter

Heads-up Display (HUD)

  Feats: Alertness, Guide.

Some weapons deal additional damage to power armor wearers, as detailed in the weapon description.

Armor Mods/Variants[edit]

You can choose one head, chest, and Exterior and 2 arm and leg mods/Variants

Head

Rad Scrubbers
Sensor Array
VATS Matrix Overlay
Internal Database
Recon Sensors
Targeting HUD
Bright Headlamp

Chest

Core Assembly
Blood Cleanser
Emergency Protocols
Motion-Assist Servos
Kinetic Dynamo
Medic Pump
Reactive Plates
Stealth Unit
Tesla Coils
Jet Pack

Arms

Rusty Knuckles
Hydraulic Bracers
Optimized Bracers
Tesla Bracers

Legs

Calibrated Shocks
Optimized Servos
Overdrive Servos
Kinetic Servos
Explosive Vent

Exterior

Lead Plating
Photovoltaic Coating
Winterized Coating
Prism Shielding
Explosive Shielding
Thermal Coating

Craft/Repair[edit]
  • Craft: (Parts DC: 50; Parts Used: 30; Craft DC 35; Time: 60h) T-60 power armor can be crafted at an Armor Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
  • Repair: (Parts DC: 25; Parts Used: 10; Repair DC 20; Time: 4h) T-60 power armor can be repaired with mechanical parts with a Repair check. Alternatively, suit of T-45d power armor can be used in place of parts (a Repair check is still required). This armor is affected by the Jury Rigging feat, and can use other powered armors for parts if the feat is possessed.



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