T-45d Power Armor (Fallout Supplement)
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|Equipment Bonus||9||Nonprof. Bonus||2|
|Maximum Dex Bonus||0||Speed (30 ft.)||25 ft.|
|Armor Penalty||-7||Arcane Spell Failure||60%|
|Purchase DC||45 TU/450 Caps||Restriction||Rare, East Coast/West Coast|
T-45d power armor was the first successfully combat-tested suit of West-Tek power armor. While not as protective as the T-51b, it is relatively more common and can be found in armories across the country on account of being used more by homeland peace-keeping forces than in active duty.
d20 Modern Rules
Wearers gain a +6 bonus to strength and dexterity. The Weight of the T-45d Power Armor is 1500 Ibs plus the Weight of the wearer. Wearers also gain a +2 bonus to fortitude saves made to resist radiation. Power armor gives you a +25ft to your base movement speed and allows one to ignore the first 100 feet of falling damage
T-45d power armor comes equipped with a helmet-mounted headlamp that illuminates as a flashlight.
-Darkvision -Aquatic Air Filter
Heads-up Display (HUD)
Feats: Alertness, Guide.
Some weapons deal additional damage to power armor wearers, as detailed in the weapon description.
VATS Matrix Overlay
- Craft: (Parts DC: 50; Parts Used: 20; Craft DC 35; Time: 60h) T-45d power armor can be crafted at an Armor Crafting Table with a Craft (mechanical) skill check if the crafter possesses the schematics for it.
- Repair: (Parts DC: 40; Parts Used: 10; Repair DC 25; Time: 10h) T-45d power armor can be repaired with mechanical parts with a Repair check. Alternatively, suit of T-45d power armor can be used in place of parts (a Repair check is still required). This armor is affected by the Jury Rigging feat, and can use other powered armors for parts if the feat is possessed.