Syringe of Regeneration (5e Equipment)

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Potion, common

Syringes offer a much more direct way of getting magical potions into a person's system than simple ingestion, allowing effective healing using a much more cost-effective quantity of healing juice. The syringe of regeneration costs one fifth as much as a normal magical item of its rarity.

Regeneration. By using an action to inject yourself or a willing creature with this syringe, the target regains 1 hit point, and in addition may roll an additional hit die during their next short rest when regaining hit points.

Side effects. The process of sticking a syringe into someone can be an overwhelming shock to their system. When a creature is injected, it must make a DC 10 Constitution saving throw, becoming incapacitated for one minute on a failed save.

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